The simplicity of the game combined with a player’s imagination is the winning formula. In the words of Dungeon Roll's designer, Chris Darden (who will be teaching the game at GenCon):
"Dungeon Roll began as a simple dice game. Where one pool of dice faced off against the other in an epic battle of... numbers, yawn. Elements of fantasy called to me, and the concept of Dungeon Roll was born. The party dice became Fighters, Mages, Clerics and Thieves. And on the other side: Potions, Treasure Chests, Goblins, other nasty creatures, and of course.. Dragons. They would face off in an epic battle of heroes seeking fortune and glory!"
Want to see an introductory video on the game? http://www.youtube.com/watch?v=YQCceFgakkk&feature=youtu.be
Have specific game related questions? Email chris@tastyminstrelgames.com.
Retailers interested in carrying Dungeon Roll should contact their favorite hobby distributors.
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